Overhaul

Overhaul is a legendary-tier quirk which allows the user to manipulate the structure of both living and non living objects, it is used the in manga/anime by the villain Overhaul. Overhaul in the game is a close to mid ranged quirk which features a dash, regen, two AOE and one long ranged move. Overhaul can be regarded as a top tier quirk as it has a extremely high damge, possibly the highest after OFA with disregards to DOT damage by quirk such as HHHC, Hellflame and Cremation.

Using Overhaul is widely known to be complicated by many as its moveset mainly revolves around fighting in close range and extending the duration of the battle. Overhaul does have a decent combo capabilities but lacks uniqueness of a legendary tier quirk. Spike wave and Spike field both AOE moves featuring the same mechanic ( spikes ) which can be a bit disappointing for users. Being mostly close ranged/ melee requires the user to stun the oponent before using the movs in quick succession to deal the maximum ammount of damage.

PvP advantages


 * 1) High damage
 * 2) Features a Regenaration move
 * 3) First move is a stun allowing other moves to be spammed
 * 4) AOE moves which stops oponent's combos
 * 5) Low cool down on moves
 * 6) counter to quirk such as permeation and invisibility
 * 7) Dash move which can be used to dodge an incomming attack and also counter attack

PvP disadvantages


 * 1) Mostly close range
 * 2) Long ranged quirks: cremation, hellflame, HHHC
 * 3) DOT and chip damage can be used to counter the use of assemble
 * 4) No defence moves
 * 5) Complicated to use
 * 6) Dissamble does not always hit as it is a small dash
 * 7) Has too much knock back which allows long range users to be using that knock to their advantage to maintain distance

Moves: